case_study_08: the intersection between physical and digital light

brushing up on my unreal engine programming, I created this system utilizing the native unreal dmx engine, video outputs, and realtime 3d rendering to create an all in one physical and digital lighting match move

where ever the physical light moves, the digital one follows.

excited to play around with this idea more

DIGITAL -> DMX LIGHTING EXTENSION

the idea being to imply that the
physical light continues through
the screen to light the digital world